Is this a SPUD? I'll call it SPUD #2.5, and leave it at that.
Here's a little animated GIF that I thought you'd like to have a look at.
And in a twenty second animation (let alone a twenty second Tex Avery-influenced animation), such speed is essential.
Wednesday, March 28
So! I've finalised my designs for the Roman. Here he is.
|The original Roman|
Compared to the version in the animatic, he is considerably more cartoony - his jaw's much squarer, and the top of his head is tiny compared with the rest of his body.
To aid the narrative (the wolf mistakes the fluffy bit on the Roman's helmet for the squirrel's tail), the Roman's armour has a colour scheme that matches the squirrel's.
The image on the left is what I'm going to use as reference when drawing the Roman's helmet. It took a while to find a helmet on Google Images that could, in a specific scenario, feasibly pass for the tail of a squirrel (quite an important factor in the overall narrative, worryingly), as the plumage is usually more rigid and linear, so it was a relief when this picture popped up.
Oh! And I also cranked up the vibrance a bit on the background. It was a little pointer from Sean that made a surprisingly big difference to the overall look and feel of the animation. In a good way, I hasten to add. So yes. That's good.
|I'm filling this post with lots of images because I've just had a big mug of coffee.|
Sam and Jake are working well. Sam's having some slight difficulties with inbetweening - some of his movements are a bit jerky and lack easing in/out and movement arcs - but I think it's probably my own obsessive perfectionism that's getting in the way. I'm occasionally torn between creating as perfect a homage to Tex Avery as I can and forgiving the artistic quirks and imperfections of my colleagues to give the cartoon a bit of character. It's all good, though. I'm constantly tweaking the workload.
Sam's going to be doing a little less inbetweening and a little more... other stuff. As well as stitching together a new soundtrack (or simply polishing up the existing one), he will be adding the colour to the final animated characters. I've coloured in a few small areas, so there's an established colour scheme.
|We see you, mister cameraman!|
Er, yes. And so endeth the SPUD for today. Leave in an orderly manner via the fire exit.
Monday, March 19
My animatic was selected to be made into a fully animated sting, and so now I have two team-mates: Mr Jake Longworth and Mr Sam Sanalitro.
The workload has been divided as follows: I provide most of the main keyframes to outline the movement, and then Jake and Sam do the in-betweens. The more complex the action, the more input I'll have. Sam is going to be creating the final soundtrack, and Jake is going to be assisting with colouring-in and general editing.
To get the ball rolling, I animated the beginning bit. Here it is, albeit in a slightly lo-res .gif format:
Speaking of which, other segments of the animation are nearing completion, but they're not in chronological order. I'll pop them into the sting soon, the unfinished areas filled with the animatic, to show you how well everyone's doing.
Here ends today's SPUD.